I am not made out of money, Rockstar

By GamingNexus On 10 Nov, 2014 At 12:00 PM | Categorized As Gaming Industry News | With 0 Comment

I bought GTA V last fall when it first came out and it was great.  A year and some change later, we’re starting how Rockstar is going to force each and every one of us to buy the game a second time.  

Just look at this list of features for the Xbox One, PS4, and PC versions of GTA V Rockstar just released:

– Seamless integration of new First Person Mode in Grand Theft Auto V and Grand Theft Auto Online including fully customizable controls, targeting, FOV and more

– New first-person cockpit views for vehicles, with fully re-modeled interiors, including working speedometers, gas dials, radio and instrument panel lighting

– Increased resolution at 1080p at 30fps, 4K compatible for PC – More than double the draw distance

– New depth of field effects

– High resolution textures

– Over 150 new songs plus new DJ mixes and talk radio

– Dynamically adaptive depth of field

– Increased particle effects quality and number of particle effects rendered on-screen at once

– Improved wind dynamics for clothing, flags, foliage, trees and more

– More realistic fluid dynamics

– Improved weather effects

– Improved damage effects

– Volumetric light pollution

– 3x number of light sources from 360/PS3

– Vehicles from GTA Online Updates now form part of the ambient vehicle population for increased vehicle diversity across the entire world

– Vehicles and weapons from all 11 free GTA Online updates are available in Story Mode from day one

– New land and sea animals

– Animals in the world now have soft fur

And this list for GTA Online:

– Increased player count to 30 players with an additional 2 spectators

– Completely overhauled character creator to allow players a greater range of customization

– Over 120 new props added to the Creator tools for players to use in creating their own content

– Doubled the amount of props allowed in created matches

And these screenshots:



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